Monthly Archives: February 2015

Don’t Call it Retro: Bringing 2D Adventure Games into the Present I wrote a piece for Gamemoir about how calling 2D games “retro” really diminishes how they’re actually way better than games made 20 years ago. Check it out!     Advertisements

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Parrotfish by Ellen Wittlinger: Too perfect fiction

I don’t know what to make of novels that show the world as just a bit too perfect. This is what I’m struggling with in Parrotfish. This transgender-themed bildungsroman forms a narrative in which bad things happen to bad people and … Continue reading

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Outlast: Dark edgy things need a heart too y’know

Outlast is a cynical, gory, violent, pop out scare-heavy survival-horror game. This dark edge isn’t necessarily a bad thing, and this is not to say that I didn’t enjoy some aspects of Outlast, but Outlast‘s adherence to juvenile conceptions of … Continue reading

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